-
Bug
-
Resolution: Duplicate
-
None
-
Minecraft 1.7.4, Minecraft 14w08a
-
None
-
32 BIT Java
MBO ABIT , s. 939, AX8-2.0, VIA K8T890, BUS 2000 MHz, serial ATA RAID
RAM 512 MB (original) now 1.5 GB 400 MHz (3x 512 MB)
AMD Athlon 64 3000+, 1800 MHz, BOX (Venice core)
HDD HITACHI 250 GB , 8MB cache
FDD 1, 44 MB, 3, 5" ( no idea what that is :-/ )
Modem 56k , v92, Conexant, PCI
VGA PCI-E SAPPHIRE ATI Radeon x550 , 256 MB
Windows 7 Ultimate32 BIT Java MBO ABIT , s. 939, AX8-2.0, VIA K8T890, BUS 2000 MHz, serial ATA RAID RAM 512 MB (original) now 1.5 GB 400 MHz (3x 512 MB) AMD Athlon 64 3000+, 1800 MHz, BOX (Venice core) HDD HITACHI 250 GB , 8MB cache FDD 1, 44 MB, 3, 5" ( no idea what that is :-/ ) Modem 56k , v92, Conexant, PCI VGA PCI-E SAPPHIRE ATI Radeon x550 , 256 MB Windows 7 Ultimate
-
Unconfirmed
My problem are 3D Items like Stone , Dirt , Glowestone , etc. (anything that sticks out of Item Frame) that are in Item Frame . Any time I look at direction of Item Frames that have those items in them, my FPS drops drasticaly .
Problem started since 1.7.4 update , any update before that was fine ( I could have 50 of Item Frames filled with Stone and no FPS drop will be visible ) .
I did try new Snapshots like 14w08a and problem is still same , anything that sticks out of Item Frame causes me FPS drop .
This is happening as long I am facing in direction of those Item Frames that are loaded in Chunks I'm facing .
If I have anything else in Item Frame that is "flat" while in Item Frame , like Mob heads or books does not affect FPS drop in any of updates . Different thing are Enchanted stuff , but that is easy to fix while using Normal Graphics instead of Fancy in game .
Here are some pictures of my problem ;
As you can see , there is no difference looking at Item Frames with Stone in them while in 1.7.2 , but there is big FPS drop while in 1.7.4 and latest snapshot .
- duplicates
-
MC-1138 Item frames cause lag / huge FPS drops when rendered
- Resolved