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  1. Minecraft: Java Edition
  2. MC-47596

Items of the same type (IE, stone and stone) ignore datavalues and stack anyway

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Minecraft 14w07a
    • Minecraft 14w06a
    • None
    • windows vista 32-bit service pack 2, java version 7 update 51, 1GB memory, Intel Centrino duo, NVIDIA Quadro NVS 110M graphics card.
    • Unconfirmed

      when a item is summoned with custom data values, the items will still stack even with different tags as long as the item type is the same up to there max stack size.

      Test 1, 1 stone summoned with the command /summon Item ~3 ~ ~

      {type=minecraft:stone ,PickupDelay:32767}

      then throwing a regular stone block onto the first item. Result, the thrown item stacked with the summoned item and obtained all the properties of the summoned item.

      Test 2, 3 stone summoned with the command /summon Item ~3 ~ ~

      {type=minecraft:stone ,PickupDelay:32767}

      then throwing a regular stone block onto the three items. Result, the thrown item stacked with the summoned items and obtained all the properties of the summoned items.

      Test 3, 1 regular stone thrown on the ground then 1 stone summoned with the command /summon Item ~3 ~ ~

      {type=minecraft:stone ,PickupDelay:32767}

      summoned on top of it. Result, the summoned item stacked with the thrown item and the STACK obtained all the properties of the SUMMONED item. :< WAT

      test 4, 1 stone summoned with the command /summon Item ~3 ~ ~

      {type=minecraft:stone ,PickupDelay:32767}

      then summoning an item using /summon Item ~3 ~ ~

      {type=minecraft:stone, Age:-32767}

      . Result, the custom pickup item stacked with the custom age item and obtained all the properties of the custom pickup item AND the custom age item as the stack has yet to despawn 20 minutes later.

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            searge [Mojang] Searge (Michael Stoyke)
            EXOgreenMC Benjamin Dalton
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              Created:
              Updated:
              Resolved: