so. how can i explain this...
well. im making a pvp map with a class system.
right now i set it up that if you die you keep your inventory and it gets cleared on respawn(to prevent items laying everywhere)
first time around. on the start of the game. it works fine. when i set the scoreboard to give me aonther kit. its fine. but as soon as i die
my items wont be given back. but the command block says that it gave items to me. and i see that the redstone part works normal.
and when i relog i see my items again. so i think that the server and client get out of sync :/
if its unclear. i might be able to film it or something. but then someone needs to explain me how to
- duplicates
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MC-44521 @a, @e, and any UUID references work incorrectly after a player dies.
- Resolved