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  1. Minecraft: Java Edition
  2. MC-44475

Scoreboard Arguments behaving weirdly.

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 14w02b
    • Linux
    • Unconfirmed
    • Creative

      The Score arguments (i.e. "@a[score_name=x,score_name_min=x]") aren't behaving as they should in a somewhat indescribable way. I will do my best.

      What I expected to happen was...:
      The following command in a command block running in a loop: "/scoreboard players add @a[score_Pulse=2] Pulse 1" was expected to add one to the dummy score of the "Pulse".

      What actually happened was...:
      The above command added to the score indefinitely. Strangely "/scoreboard players add @a[score_Pulse_min=2] Pulse 1" does stop the count at 2. But using just score_Pulse=2 doesn't prevent the score from counting if it's below 2.

      Steps to Reproduce:
      1. Go into a creative, cheats enabled world
      2. run this command "/scoreboard objectives add Pulse dummy
      3. make a redstone clock.
      4. connect a command block to the count that has the following command: "/scoreboard players add @a[score_Pulse=2] Pulse 1"

            Unassigned Unassigned
            HolyCarHorn John Bolle
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              Created:
              Updated:
              Resolved: