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Bug
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Resolution: Duplicate
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None
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Minecraft 1.7.4
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None
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Minecraft Version: 1.7.4
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 275696200 bytes (262 MB) / 485490688 bytes (463 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 26227 (1468712 bytes; 1 MB) allocated, 150 (8400 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.3345, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 270 (15120 bytes; 0 MB) allocated, 270 (15120 bytes; 0 MB) used
Anisotropic Filtering: Off (1)Minecraft Version: 1.7.4 Operating System: Windows 8 (amd64) version 6.2 Java Version: 1.7.0_45, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 275696200 bytes (262 MB) / 485490688 bytes (463 MB) up to 954728448 bytes (910 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G AABB Pool Size: 26227 (1468712 bytes; 1 MB) allocated, 150 (8400 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 Launched Version: 1.7.4 LWJGL: 2.9.1 OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.3345, Intel GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported. Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 270 (15120 bytes; 0 MB) allocated, 270 (15120 bytes; 0 MB) used Anisotropic Filtering: Off (1)
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Unconfirmed
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Survival
Minecraft was working perfectly fine until I created a new world. The game crashed (not because of a lack of memory) but because I was loading a biome And now I am unable to load any terrain. My drivers are updated, so I don't know how to fix this. Here's the report.
Time: 12/28/13 6:06 PM
Description: Getting biome
java.lang.NullPointerException: Getting biome
at aoo.a(SourceFile:934)
at afs.a(SourceFile:116)
at agi.a(SourceFile:158)
at ajy.d(SourceFile:76)
at bmf.q(SourceFile:3871)
at bmf.b(SourceFile:134)
at bmh.a(SourceFile:163)
at bmt.a(SourceFile:1263)
at bmm.a(SourceFile:958)
at bmm.b(SourceFile:816)
at azi.ah(SourceFile:787)
at azi.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:152)
- duplicates
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MC-30135 Hopper: java.lang.NullPointerException: Getting biome
- Resolved