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Bug
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Resolution: Duplicate
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None
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Minecraft 1.7.4
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OS: Windows XP (ver 5.1, arch x86)
Java: 1.7.0_45 (by Oracle Corporation)
Launcher: Minecraft Launcher 1.3.7 (bootstrap 5)
Minecraft: 1.7.4 (updated Mon Dec 16 10:44:19 BOT 2013)
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Unconfirmed
---- Minecraft Crash Report ---- // You should try our sister game, Minceraft! Time: 28/12/13 16:13 Description: Registering texture bqr: Unable to fit: cauldron_inner - size: 256x256 - Maybe try a lowerresolution resourcepack? at bqo.c(SourceFile:56) at bqs.b(SourceFile:203) at bqs.a(SourceFile:90) at bqy.a(SourceFile:72) at bqy.a(SourceFile:61) at bqy.a(SourceFile:52) at azi.ad(SourceFile:422) at azi.f(SourceFile:696) at net.minecraft.client.main.Main.main(SourceFile:152) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at bqo.c(SourceFile:56) at bqs.b(SourceFile:203) at bqs.a(SourceFile:90) -- Resource location being registered -- Details: Resource location: minecraft:textures/atlas/blocks.png Texture object class: bqs Stacktrace: at bqy.a(SourceFile:72) at bqy.a(SourceFile:61) at bqy.a(SourceFile:52) at azi.ad(SourceFile:422) -- Initialization -- Details: Stacktrace: at azi.f(SourceFile:696) at net.minecraft.client.main.Main.main(SourceFile:152) -- System Details -- Details: Minecraft Version: 1.7.4 Operating System: Windows XP (x86) version 5.1 Java Version: 1.7.0_45, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation Memory: 284304776 bytes (271 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.7.4 LWJGL: 2.9.1 OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 7.14.10.4906, Intel GL Caps: Using GL 1.3 multitexturing. Not using framebuffer objects because OpenGL 1.4 is not supported, EXT_blend_func_separate is supported, OpenGL 3.0 is not supported, ARB_framebuffer_object is not supported, and EXT_framebuffer_object is not supported. Anisotropic filtering is supported and maximum anisotropy is 4. Shaders are not available because OpenGL 2.1 is not supported, ARB_shader_objects is not supported, ARB_vertex_shader is not supported, and ARB_fragment_shader is not supported. Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [URBANCRAFT 2.0 1.7.2.zip] Current Language: Français (France) Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Anisotropic Filtering: Off (1)
- duplicates
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MC-29565 Hopper: bkr: Unable to fit: wheat_stage_6 - size: 512x512 - Maybe try a lowerresolution texturepack?
- Resolved