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Bug
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Resolution: Duplicate
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None
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Minecraft 1.7.4
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None
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OS: Windows 8 (ver 6.2, arch x86)
Java: 1.7.0_25 (by Oracle Corporation)
Launcher: Minecraft Launcher 1.3.7 (bootstrap 5)
Minecraft: 1.7.4 (updated Mon Dec 16 15:44:19 CET 2013)
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Unconfirmed
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Survival
— Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 2013-12-27 16:02
Description: Registering texture
java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferByte.<init>(Unknown Source)
at java.awt.image.ComponentSampleModel.createDataBuffer(Unknown Source)
at java.awt.image.Raster.createWritableRaster(Unknown Source)
at javax.imageio.ImageTypeSpecifier.createBufferedImage(Unknown Source)
at javax.imageio.ImageReader.getDestination(Unknown Source)
at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source)
at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source)
at javax.imageio.ImageIO.read(Unknown Source)
at javax.imageio.ImageIO.read(Unknown Source)
at bqs.b(SourceFile:112)
at bqs.a(SourceFile:90)
at bqy.a(SourceFile:72)
at bqy.a(SourceFile:61)
at bqy.a(SourceFile:52)
at azi.ad(SourceFile:422)
at azi.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Stacktrace:
at java.awt.image.DataBufferByte.<init>(Unknown Source)
at java.awt.image.ComponentSampleModel.createDataBuffer(Unknown Source)
at java.awt.image.Raster.createWritableRaster(Unknown Source)
at javax.imageio.ImageTypeSpecifier.createBufferedImage(Unknown Source)
at javax.imageio.ImageReader.getDestination(Unknown Source)
at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source)
at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source)
at javax.imageio.ImageIO.read(Unknown Source)
at javax.imageio.ImageIO.read(Unknown Source)
at bqs.b(SourceFile:112)
at bqs.a(SourceFile:90)
– Resource location being registered –
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: bqs
Stacktrace:
at bqy.a(SourceFile:72)
at bqy.a(SourceFile:61)
at bqy.a(SourceFile:52)
at azi.ad(SourceFile:422)
– Initialization –
Details:
Stacktrace:
at azi.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:152)
– System Details –
Details:
Minecraft Version: 1.7.4
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 18348184 bytes (17 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics GL version 4.0.0 - Build 9.17.10.2932, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Sphax PureBDcraft 512x MC17.zip]
Current Language: Svenska (Sverige)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~ERROR~ NullPointerException: null
Anisotropic Filtering: Off (1)
- duplicates
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MC-12949 Minecraft ran out of memory: java.lang.OutOfMemoryError
- Resolved