-
Bug
-
Resolution: Duplicate
-
None
-
Snapshot 12w49a
-
client_brand = vanilla
cpu_corea = 8
display_frequency = 60
display_type = windowed
FPS = 578
java_version = 1.7.0_09
jvm_arg[0] = -xms512m
jvm_arg[1] = -xmx1024m
jvm_args = 2
memory_free = 418600192
memory_max = 954466304
memory_total = 514523136
os_name = windows 7
os_version = 6.1
texpack_name = Default
texpack_resolution = 16
vertion = 12w49a
vsync_enabled = falseclient_brand = vanilla cpu_corea = 8 display_frequency = 60 display_type = windowed FPS = 578 java_version = 1.7.0_09 jvm_arg[0] = -xms512m jvm_arg[1] = -xmx1024m jvm_args = 2 memory_free = 418600192 memory_max = 954466304 memory_total = 514523136 os_name = windows 7 os_version = 6.1 texpack_name = Default texpack_resolution = 16 vertion = 12w49a vsync_enabled = false
-
Unconfirmed
-
Survival
when entering the nether the world becomes incredibly lagy, and renders alot of the blocks with the wrong data...
in my opinion this is quite a major bug!
pls fix soon!
- duplicates
-
MC-4200 The Nether and The End generating random blocks clientside in multiplayer
- Resolved