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  1. Minecraft: Java Edition
  2. MC-41358

Percent Attack Damage on Armor

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 1.7.2
    • Unconfirmed
    • Creative

      This is a problem with attributes, specifically generic.attackDamage.

      When putting the attack damage attribute on a helmet, it dealt increased damage when I punched a spider. When I switched to my sword and back to my fist, the spider took only normal damage. The damage did not increase when I used both the sword and helmet, only the sword dealt damage.

      Helmet:

      /give @p minecraft:iron_helmet 1 0 {AttributeModifiers:[{AttributeName:"generic.maxHealth",Name:"generic.maxHealth",Amount:40,Operation:0,UUIDLeast:852852,UUIDMost:258},{AttributeName:"generic.attackDamage",Name:"generic.attackDamage",Amount:10,Operation:0,UUIDLeast:852852,UUIDMost:258}],display:{Name:"Warrior Helmet"}}

      Sword:

      /give @p minecraft:iron_sword 1 0 {AttributeModifiers:[{AttributeName:"generic.attackDamage",Name:"generic.attackDamage",Amount:10,Operation:0,UUIDLeast:852852,UUIDMost:258}],display:{Name:"Warrior Sword"}}

            Unassigned Unassigned
            serpensorti1 Andrew Priest
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              Created:
              Updated:
              Resolved: