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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Invalid
    • Affects Version/s: Minecraft 1.7.1, Minecraft 1.7.2
    • Fix Version/s: None
    • Labels:
    • Environment:
      Windows 7 x64
      Java 7 (Latest version)
      AMD Phenom II X6 3.2GHz
      Corsair Vengeance 16GB 1600MHz RAM
      EVGA GTX560ti 1GB FPB
    • Confirmation Status:
      Unconfirmed

      Description

      When streaming MC using the OpenGL Game Source, a memory leak occurs causing the game to use as much RAM as it wants. This started in 1.7, and not any previous versions of the game.

      For example, Minecraft shows it is using 450MB of RAM in-game, but task manager is reporting java.exe is using 11.5GB of RAM. I tracked it over an hour and the process went from matching the in-game RAM usage to maxing out my system.

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            Assignee:
            Unassigned Unassigned
            Reporter:
            yugnoswam Guy Mawson
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              Dates

              Created:
              Updated:
              Resolved: