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Bug
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Resolution: Duplicate
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None
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Minecraft 1.7.2
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Mac Os X
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Unconfirmed
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Survival
I pruned my 1.6.x world with MCedit, and opened up 1.7.2 to explore and see the new stuff. When drawing near the edge of previously generated chunks, the game crashed. When restarted, Minecraft immediately crashed after loading that world. I restored the world from a backup, and got a similar crash and corruption when exploring the same area.
I restored from backup again and when exploring in a different direction, i generated hundreds of new 1.7.2 chunks with the new biomes before encountering a crash and corruption in a different location. I think both crashes happened when i was in a boat, if that mattered.
My zipped world is 130 MB, i can't attach it here, but i'll upload it somewhere if you want to see that.
Crash Report (from when attempting to load the already corrupted world.)
---- Minecraft Crash Report ---- // I blame Dinnerbone. Time: 10/28/13 11:39 AM Description: Ticking memory connection java.lang.IllegalArgumentException: n must be positive at java.util.Random.nextInt(Random.java:250) at agm.a(SourceFile:183) at agm.a(SourceFile:27) at agg.a(SourceFile:362) at apl.a(SourceFile:432) at mi.a(SourceFile:160) at aoj.a(SourceFile:781) at mi.c(SourceFile:95) at mh.<init>(SourceFile:31) at mg.a(SourceFile:212) at mg.a(SourceFile:249) at ld.a(SourceFile:155) at ld.c(SourceFile:206) at ld.a(SourceFile:100) at nd.c(SourceFile:87) at nd.a(SourceFile:52) at ef.a(SourceFile:166) at ms.c(SourceFile:134) at net.minecraft.server.MinecraftServer.u(SourceFile:529) at net.minecraft.server.MinecraftServer.t(SourceFile:441) at bsk.t(SourceFile:117) at net.minecraft.server.MinecraftServer.run(SourceFile:358) at ky.run(SourceFile:617) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at java.util.Random.nextInt(Random.java:250) at agm.a(SourceFile:183) at agm.a(SourceFile:27) at agg.a(SourceFile:362) at apl.a(SourceFile:432) at mi.a(SourceFile:160) at aoj.a(SourceFile:781) at mi.c(SourceFile:95) at mh.<init>(SourceFile:31) at mg.a(SourceFile:212) at mg.a(SourceFile:249) at ld.a(SourceFile:155) at ld.c(SourceFile:206) at ld.a(SourceFile:100) at nd.c(SourceFile:87) at nd.a(SourceFile:52) at ef.a(SourceFile:166) -- Ticking connection -- Details: Connection: ef@1c740be3 Stacktrace: at ms.c(SourceFile:134) at net.minecraft.server.MinecraftServer.u(SourceFile:529) at net.minecraft.server.MinecraftServer.t(SourceFile:441) at bsk.t(SourceFile:117) at net.minecraft.server.MinecraftServer.run(SourceFile:358) at ky.run(SourceFile:617) -- System Details -- Details: Minecraft Version: 1.7.2 Operating System: Mac OS X (x86_64) version 10.8.5 Java Version: 1.6.0_65, Apple Inc. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc. Memory: 83461176 bytes (79 MB) / 197472256 bytes (188 MB) up to 1065025536 bytes (1015 MB) JVM Flags: 1 total; -Xmx1G AABB Pool Size: 5428 (303968 bytes; 0 MB) allocated, 5070 (283920 bytes; 0 MB) used IntCache: cache: 13, tcache: 0, allocated: 12, tallocated: 94 Profiler Position: N/A (disabled) Vec3 Pool Size: 666 (37296 bytes; 0 MB) allocated, 666 (37296 bytes; 0 MB) used Player Count: 1 / 8; [mm['eleazzaar'/423, l='Temple', x=-65.30, y=62.37, z=614.20]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
- duplicates
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MC-32117 Weird crash when moving around
- Resolved