Resolution: Works As Intended
Affects Version/s: Minecraft 13w39b, Minecraft 13w42b, Minecraft 13w43a, Minecraft 1.7.1, Minecraft 14w30c
Fix Version/s: None
Environment:Windows 7, Java(TM) SE Runtime Environment (build 1.7.0_02-b13)
Ravines are only half generated if intersected by rivers
What I expected to happen was...:
...a normal ravine, with the water from the river flowing inside.
What actually happened was...:
...the ravine did not generate properly inside the river biome, and appeared filled/cut. No other terrain generation bugs were noted in the area.
Steps to Reproduce:
1. Generate a default world with the seed "7937886795779872661"
2. Walk/fly/teleport to x=267 z=-15.
3. Look down, you should find the river as shown in the screenshot.