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  1. Minecraft: Java Edition
  2. MC-33045

Health Boost Effect Bug

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 13w39b
    • None
    • Windows 7 Home Premium x64
      java version "1.7.0_25"
      Java(TM) SE Runtime Environment (build 1.7.0_25-b17)
      Java HotSpot(TM) 64-Bit Server VM (build 23.25-b01, mixed mode)
    • Unconfirmed

      I am working on a certain heart/health system for an adventure map but one thing is bugging me, health boost effect applies again even if it has got the same level and time remaining as the one currently on player, not sure if this second one is a bug too but when the health boost effect reapplies (I don't have any command block taking it off from a player) the additional hearts reset to have 0, (for example the player had 28 health points, the command block for the health boost effect was activated again and despite the player still having ability to have upto 40 health, the 8 additional ones that he already had (as 20 is default value) got removed though the effect is still there and was not removed)

            Unassigned Unassigned
            yt-camsvk YT-CamSVK
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              Created:
              Updated:
              Resolved: