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  1. Minecraft: Java Edition
  2. MC-3248

Getting damage reduces TNT knockback

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 1.4.4, Minecraft 1.4.7, Snapshot 13w05b, Minecraft 1.5.2, Minecraft 1.6.1, Minecraft 1.6.2, Minecraft 14w30c, Minecraft 14w32a, Minecraft 14w34c, Minecraft 1.9, Minecraft 1.10.2, Minecraft 1.11, Minecraft 1.12.2, Minecraft 18w20c, Minecraft 1.13.1, 1.16 Pre-release 2, 1.16 Pre-release 4, 1.16 Pre-release 5, 1.16 Pre-release 7, 1.16.4, 20w46a, 20w51a, 21w03a, 21w05b, 1.20.4, 24w05b
    • None
    • Confirmed
    • Survival
    • Player
    • Low
    • Platform

      The bug

      Like how random falling damage seemed when it first debuted in 1.3, I'm not sure if this is a bug or a deliberate change to gameplay mechanics, so...

      Player launchers are a popular Minecraft invention. Basically, they involve wiring a ring of TNT so it detonates around the player and propels him/her skyward. However, they only work properly in Creative or Peaceful mode. When you switch to Survival on Easy, Normal, or Hard mode, their launching power receives a seemingly arbitrary nerf. A Player Launcher charged with 32 TNT blocks can send you over 300 blocks high in Creative/Peaceful, but on any other difficulty, the height caps out at about 66 blocks for seemingly no reason.

      Here's a brand new video showcasing the issue: http://youtu.be/XihAFVogAQ8

      Code analysis

      Code analysis by marcono1234 can be found in this comment.

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            conem Conem
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              Updated:
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