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  1. Minecraft: Java Edition
  2. MC-31942

/difficulty doesn't persist in singleplayer

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 13w38c
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Java 7
      Windows 7
    • Confirmation Status:
      Unconfirmed

      Description

      If you use /difficulty to change the difficulty of a map in singleplayer, it only persists until you change the game's difficulty.

      Steps to reproduce:
      1. Create a new map
      2. Do /time set night
      3. Do /summon zombie
      4. Do /difficulty peaceful
      5. The zombie despawns
      6. Do /summon zombie
      7. The zombie spawns, and then despawns instantly
      8. Change your game difficulty to anything except peaceful or what it was before
      9. Do /summon zombie
      10. The zombie does NOT despawn

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              • Assignee:
                Unassigned
                Reporter:
                nathan2055 Nathan2055
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                Dates

                • Created:
                  Updated:
                  Resolved: