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  1. Minecraft: Java Edition
  2. MC-30255

Entity "PrimedTnt" with "Fuse"Over 128 explodes immediately

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Details

    • Bug
    • Status: Resolved
    • Resolution: Works As Intended
    • Minecraft 13w36b
    • None
    • Confirmed
    • Creative

    Description

      When spawning PrimedTnt with a Fuse data tag, the tnt ignores the fuse and explodes instantly. I used this command to spawn it:

      /summon PrimedTnt ~ ~ ~ {Fuse:150}

      I'm pretty sure that's right because even in the NBT Data it is done the exact same way. Maybe I'm wrong I don't know

      Edit: So, I tried putting in a fuse of 100 in and it worked. After some testing, it appears to only work if the value is under 128, which I assume is because that is the max fuse value. tldr: fuse tag works, limited to 127

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              Unassigned Unassigned
              spykill4 Andriy Dzikh
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