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  1. Minecraft: Java Edition
  2. MC-278269

Very small entities doesn't render at a distance

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.3, 24w45a
    • Confirmed
    • Entities, Rendering

      Scaling down an entity causes it to stop rendering when moving just a few blocks away. This is affected by the Entity Distance setting, and the actual size of the entity. For example, a scaled down baby turtle stops rendering from a smaller distance away than a scaled down zombie.

      How to reproduce:

      This example uses a baby turtle, since it's easier to notice the issue this way.

      1. Summon a baby turtle by executing the following command:
        /summon minecraft:turtle ~ ~ ~ {Age:-32767,ForcedAge:-32767}
      2. Execute the following command:
        /attribute @n[type=minecraft:turtle] minecraft:scale base set 0.0625
      3. Press F3+B to enable hitboxes so that you can notice the turtle more easily.
      4. On default Entity Distance (100%), move 1.5 to 2 blocks away from the turtle.
        The turtle stops rendering.
      5. On maximum Entity Distance (500%), move around 10 blocks away from the turtle.
        The turtle stops rendering.

      Expected result:

      A very small entity would disappear at the same distance as other entities (based on the Entity Distance setting).

      Observed result:

      A very small entity disappears from sight when only moving a few blocks away.

      Video demonstration: https://drive.google.com/file/d/1fxYyMlgB1qxAiBKdmkrAMVsd5AXGQ6hQ/view

            Unassigned Unassigned
            Kaap0 Kaapo Pikkarainen
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              Created:
              Updated:
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