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Bug
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Resolution: Invalid
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None
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24w37a
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None
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Community Consensus
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Mob behaviour, Rendering
Causes MC-276753.
The bug
Any rotation, translation and scale values provided to the "ground" display type of an item will also change how it is displayed when held by foxes. It is impossible to customize these independently of each other, and what looks acceptable for dropped items may end up looking strange for foxes (e.g. MC-276753).
How to reproduce
A resource pack that makes basalt huge and rotated when dropped on the ground is attached to this ticket.
- Download and apply the attached resource pack
- Drop basalt on the ground
- Make a fox pick it up
Expected results
Basalt would look big as a dropped item but not when the fox picks it up.
Actual results
It still looks huge when the fox picks it up.
How to fix
Add a new display parameter to item models specifically for foxes. If left unspecified, it would default to whatever is specified for the ground display type, for backwards compatibility, but would be customizable independently of it if desired.