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Bug
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Resolution: Fixed
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24w37a
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None
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Community Consensus
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Block states, Rendering
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Normal
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Platform
The bug
If, via commands, one item that renders as an entity has an item model specified that should have it render as a different entity, it will not render as the entity specified for the item model component, instead rendering the one associated with the base item's ID.
How to reproduce
/give @s chest[item_model="minecraft:stone"]
/give @s shulker_box[item_model="minecraft:stone"]
/give @s chest[item_model="minecraft:shulker_box"]
/give @s shulker_box[item_model="minecraft:chest"]
Expected results
In order we'd get: a chest whose item form looks like stone, a shulker box whose item form looks like stone, a chest whose item form looks like a shulker box, and a shulker box whose item form looks like a chest.
Actual results
The first two are as expected. However, for the last two, the chest still looks like a chest and the shulker box still looks like a shulker box.
- relates to
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MC-276412 Custom item models set to a shield and various other items all create invisible items
- Resolved