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Bug
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Resolution: Unresolved
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None
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1.21.1, 24w36a
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None
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Community Consensus
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Textures and models
The bug
The translucent rendering of experience orbs is forced to happen by the game, rather than controlled by the alpha channel in the texture file, unlike other translucent objects in the game. This inhibits resource pack creators by making it impossible to give experience orbs opaque pixels, for example.
How to reproduce
- Look at the texture file for experience orbs
- Look at how they appear in-game
Expected results
Since experience orbs are translucent in-game, they would have translucency in their texture file.
Actual results
The texture file is completely opaque, and there is no way to make the orbs themselves opaque via resource packs.
- relates to
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MC-276497 Experience orb animation is hardcoded
- Open