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  1. Minecraft: Java Edition
  2. MC-276123

Display entity shadow_radius updates for all display entities

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 24w44a
    • 1.21.1
    • None
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      When changing the shadow_radius of a display entity, all nearby entities update it on a client, even though the NBT says they still have shadow_radius of 0.

      This seems to affect display entities of the same type, as example - if you spawn two text_display and change the shadow_radius of one of them, the other will change too, while the other display entities remain.

      In the provided video, I spawn three item_display and change the radius of the middle one, the other two change it as well.

      The scoreboard shows the NBT shadow_radius of the entities.

      I also provide the test datapack, use function test:test to test.

            gegy1000 [Mojang] Gegy
            hapyl hapyl
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