The bug
If you have a debug pie with a lot of sub-elements, instead of showing the topmost elements and the actual debug pie (which would be more useful to see), they display off the screen and instead it shows the bottommost elements (which is less useful because those are not causing you as much lag and also you can't even see the debug pie)
Steps to reproduce
- Load up a world with a lot of different entities
- open the debug pie (F3+1)
- navigate using the number keys to tick, level, and entities
- If you have enough entities, the debug pie and some of the topmost elements won't even show on the screen.
Expected results
The elements with the smallest percents would display off the screen
Observed results
The debug pie can go completely off the screen as well as some elements
- relates to
-
MC-94397 Debug pie chart doesn't scale with GUI scale & appears tiny on high resolution monitors
- Resolved