The arms on zombie variants move fairly significantly away from their body during the attacking animation.
Steps to Reproduce:
- Spawn a zombie type (husk, drowned, or zombie)
- Let it attack melee you
Expected Result:
The zombie's arms would stay attached to its body.
Observed Behavior:
The zombies arms detach from their body entirely, creating a strange animation.
Screenshots/Videos:
- is duplicated by
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MC-275458 Baby zombies arms deattach from body when they hit the player
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MC-275653 Baby variants of zombies have wrong animation when attacking
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MC-275665 Baby zombie's arms move weirdly while attacking
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MC-275719 Baby Zombies arms detach during attacking animation
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MC-275729 Model of baby mobs
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- relates to
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MC-275273 Baby mooshroom uses wrong scale
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MC-275375 Baby rabbit head position and pivot are too far back/low
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MC-275221 Baby polar bear model is messed up in 24w33a
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