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Bug
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Resolution: Duplicate
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None
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1.21
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None
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Unconfirmed
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(Unassigned)
Using "online-mode=true" when I try to execute any command that needs to fetch gameprofile of player that weren't on the server (like /ban /pardon /whitelist add /whitelist remove /op /deop) then it creates lag on the server. This lag sometimes can take even 10 seconds. The player must not be fetched nor cached by the server for lag to happen.
I think it might be caused because that request to Mojang API happens on the main server thread.
- duplicates
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MC-99601 Commands that fetch game profiles cause lag when fetching a player that wasn't before on the server
- Reopened