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Bug
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Resolution: Unresolved
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None
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1.21, 1.21.3, 24w45a, 1.21.4
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Community Consensus
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Textures and models
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Low
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Gameplay
(This issue first appeared in the snapshot Minecraft 19w34a)
The right and left wings of a been cannot be independently retextured from one another, making them always look the same. This is limiting to the player's resource pack creativity and freedom to edit the texture.
This issue is especially interesting for two reasons; 1. The antenna on the same model can be retextured independently, and 2. The textures for the bee actually includes a right and left wing texture, but the right one goes unused.
Steps to Reproduce:
- Download and apply the following resource pack:
Bee.zip - Spawn/Summon a bee
Observed Behavior:
Both of the bee's wings will look entirely red, despite the player seemingly only modifying the wing in the UV map.
Expected Result:
Only the left wing of the bee would be altered, since that is what the player intended to change. The current behavior is unexpected and not resource pack friendly.
Screenshots/Videos:
Code Analysis:
Here inside BeeModel, you can see that the wings are mapped to the same area:
Notes:
As noted in the second paragraph of the issue, the texture includes two wings. Only the top is used:
- relates to
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MC-256371 The right antenna of a bee overlaps the left antenna in the UV texture map
- Open
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MC-271304 The right/left wings and feet of a parrot cannot be independently retextured
- Open
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MC-271355 The right/left ears, and four legs of a panda cannot be independently retextured
- Open
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MC-271357 The front and back legs of a fox cannot be independently retextured
- Open