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  1. Minecraft: Java Edition
  2. MC-274153

Saving a hotbar with a filled map in one world and restoring it in another world causes undefined behaviour of the map

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    • Icon: Bug Bug
    • Resolution: Won't Fix
    • None
    • 1.21
    • None
    • Confirmed
    • Creative
    • Inventory, Maps

      Saved hotbars storage contains NBT's of maps and other items.

      This bug is caused by the system of map data storage in dedicated files "<world_name>/data/map_#.dat".

      This may happen (very probably) on older versions but I did not check it.

      Steps to reproduce the bug:

      1. Create world "World A" and do the following:
      2. Run /give @s minecraft:map
      3. Right-click the map to get a filled map
      4. Check how the map renders - it should display terrain (attachment WorldA.png)
      5. Save hotbar (press C+1)
      6. Exit "World A"
      7. Create "World B" and open it, do the following:
      8. Load the previously saved hotbar (press X+1)
      9. Filled map should appear in the hotbar, check how it renders now - it's empty (and that is the bug) (attachment WorldB.png)

      Potential fixes:

      • Store all the map data inside an NBT of a single item
      • Implement a way of transferring maps between worlds.
      • Ignore this bug (mark as "Won't fix")
      • Not allow to put filled maps in saved hotbars

        1. WorldB.png
          WorldB.png
          613 kB
        2. WorldA.png
          WorldA.png
          260 kB

            Unassigned Unassigned
            ToasterCoder ToasterCoder
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              Created:
              Updated:
              Resolved:
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