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Bug
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Resolution: Unresolved
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None
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1.21
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None
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Confirmed
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Enchantments
Loyalty will make a Trident return to the player that threw it, but it never checks for if the player and the trident are in the same dimension.
This can be reproduced in singleplayer using forceloading, but is best done in multiplayer.
Steps to Reproduce
- Have Player A throw a trident and enter a nether portal immediately afterwards. This can be done in survival, but you'll need to ensure the trident is thrown far enough away that it won't return before the player enters the nether.
- Player B will notice the Trident moving to Player A's nether position in the overworld.
- is duplicated by
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MC-274379 Multiplayer Trident with loyalty movement while throwing and change dimension
- Resolved
- relates to
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MC-176919 Trident thrown before dying does not return (with loyalty 3)
- Open
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MC-197646 Projectiles can get stuck in the air if shot very far away horizontally/into unloaded chunks
- Reopened
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MC-125422 Tridents with loyalty fly around you if your inventory is full
- Resolved
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MC-133715 Thrown tridents cannot be picked up after dying
- Resolved
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MC-135240 Nether Portal glitch causes Trident to be Destroyed
- Resolved
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MC-211513 Trident returning to owner not in the same world can cause permanent player kick
- Resolved