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Bug
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Resolution: Fixed
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1.21
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None
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Confirmed
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Data Packs
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Normal
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Platform
The bug
After a player stops moving, the new "movement" predicate continues to detect motion for precisely one more second. Moving the mouse during this time corrects this error.
How to reproduce
- Use the data pack Motion Detector.zip
- Start walking
→ The predicate detects you are moving - Stop walking
→ The predicate still detects you are moving - Move your mouse OR wait one second
→ The predicate detects you are stationary
Expected behaviour
The "movement" predicate should detect your speed as 0 as soon as you stop moving, without you having to move your mouse or wait.