-
Bug
-
Resolution: Invalid
-
None
-
24w21b
-
Community Consensus
-
Particles
This issue first appeared in 24w11a when the changes to effect particles were made.
The particles created by a creeper when it explodes with effects applied will not use a collection of colors, but instead
Steps to Reproduce:
- Spawn a creeper
- Apply numerous effect particles to it (recommended to use distinctly different colors)
- Light the creeper with flint and steel
Observed Behavior:
The particles created will be an average blend of all the colors of the effects applied.
Expected Result:
The particles would all be uniquely colored, randomly selected from the effects which were applied.
Screenshots/Videos:
Notice how the particles created on the creeper and myself are random colors, yet the particles created after the creeper explodes are an off-gray color.
EffectParticles.mp4
Notes:
Related to: MC-269994