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Bug
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Resolution: Unresolved
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None
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24w19a, 24w19b
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None
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Confirmed
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Combat
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Important
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1234944
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Expansion B
Now that MC-269601 has been fixed, players around the smash attack area of effect can now be knocked back. However, despite players shielding into the direction the knockback was sourced from (the smash attack that was performed), the knockback is not mitigated in any way, unlike how knockback from other sources is mitigated successfully, such as explosions which are also AoE.
There's another similar issue regarding wind burst, currently reported in MC-270214.
How to reproduce
You need two players to reproduce this.
- Equip a shield, and tell your friend to equip a mace.
- Summon an armor stand, stay close to it.
- Tell your friend to perform an smash attack into the armor stand.
- Before your friend hits the armor stand, stay blocking with a shield while facing the armor stand.
- Notice how the knockback from the smash attack isn't mitigated at all, despite blocking with a shield.
Expected result
The knockback from the smash attack would be mitigated when the player is shielding, similar to how knockback from explosions are blocked.
Observed result
Blocking with a shield doesn't have any effect, and the player is pushed far away.
- relates to
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MC-271938 Mace smash attack can push players in creative mode that are flying
- Open
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MC-270214 Wind burst enchantment moves players blocking with a shield when they are not the attacked entity
- Reopened
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MC-269601 Mace smash attack does not knock back other players when they are not the attacked entity
- Resolved