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  1. Minecraft: Java Edition
  2. MC-271325

Server attempts to send disconnect packets in the status phase

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.6, 24w20a, 24w21b, 1.21, 1.21.1, 1.21.2 Pre-Release 3
    • None
    • Community Consensus
    • Networking
    • Low
    • Platform

      Clients invalidly handling their connection during the status phase will cause a SocketException to be thrown, which is handled by the ClientConnection#exceptionCaught method. This results in a clientbound/minecraft:disconnect packet with the message 'Internal Exception: (stringified error)'to be sent to the client. However, this packet doesn't exist in the status phase, so the server logs the following exception:

      Error sending packet clientbound/minecraft:disconnect
      io.netty.handler.codec.EncoderException: Sending unknown packet 'clientbound/minecraft:disconnect'
      

      I would expect this exception to not be thrown as sending a disconnect packet with text during the status phase makes no sense, and the true error is with the client rather than the server.

        1. latest.log
          105 kB
        2. log-2024-05-01.txt
          678 kB

            Unassigned Unassigned
            haykam haykam
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              Created:
              Updated:
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