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Bug
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Resolution: Works As Intended
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None
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24w13a
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Confirmed
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(Unassigned)
When the player "dies" holding a totem of undying with one or more of the new effects (Weaving, Oozing, or Wind Charging) applied, the effects will be removed from the player but none of the respective behaviors will play out.
Steps to Reproduce:
- Hold a totem of undying in either the off, or main hand
- From a potion, or /effect, get any of the listed effects above
- (In survival) die
/damage @p 20
Observed & Expected Results:
- The player will "die", all the previous effects will be removed, but none of the respective potion effect behaviors will be exectued.
- Each potion effect would execute it's respective behavior, as the player had "died", and the effects were removed.
Screenshots/Videos:
Notes:
- If the effects are designed to not execute, it may be expected the player would preserve the effects, instead of them vanishing with no function.
- May related to
MC-269988