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Bug
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Resolution: Unresolved
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None
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24w13a, 1.20.5 Pre-Release 2, 24w19b, 1.21 Pre-Release 4, 1.21, 1.21.1, 24w36a, 24w45a
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None
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Confirmed
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Textures and models
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Low
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1214191
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Expansion B
Spawners' and trial spawners' interior faces are culled when they are adjacent to a full, solid, opaque block (MC-268807); this sometimes happens incorrectly (MC-266463). This does not happen at all for vaults (MC-268242). For any of these blocks, when an interior face is not culled and is adjacent to the face of another block, z-fighting results; this can be easily seen through a spyglass at moderate distances.
- relates to
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MC-268242 The interior faces of vaults aren't culled when covered by blocks
- Open
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MC-268241 The bottom faces of vaults aren't culled when covered by blocks
- Resolved
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MC-270048 Vault textures are inconsistent
- Resolved
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MC-270060 The glowing parts of trial spawner textures are inconsistent
- Resolved