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Bug
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Resolution: Duplicate
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None
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1.20.4, 24w12a
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None
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Windows 11, Java 17
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Unconfirmed
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(Unassigned)
And so.... When you arrive at the border of the world, you take a piston, two half-blocks: you put one to the border, the other to the piston, and then activate it. When activated, a half-block is inserted into another half-block, and so on.. Is this a bug? a feature?
- duplicates
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MC-82010 Moving blocks do not tick past the world border, causing them to stay offset when pushed by a piston
- Reopened