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Bug
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Resolution: Fixed
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24w12a, 24w14a, 1.20.6, 24w18a, 1.21 Pre-Release 2, 1.21, 24w33a, 1.21.1, 24w35a, 24w36a, 24w37a, 24w38a, 24w39a
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Confirmed
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Parity, Textures and models
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1225835
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Expansion B
The Breeze idle animation is less "active" on Bedrock than Java. This can be observed in multiple ways:
- Head bobbing frequency is about half on Bedrock compared to Java
- Tornado moves in an even square on Bedrock while it moves diagonally on Java
- Tornado frequency is different on each platform
The Minecraft Wiki page for Breeze has an excellent direct comparison. The attached animated renders are taken directly from there.
To Reproduce
1.) Look at a stationary Breeze on Java Edition. Observe the speed of its head bobbing and the breadth of the tornado wind movement.
2.) Look at a stationary Breeze on Bedrock Edition. Observe the speed of its head bobbing and the breadth of the tornado wind movement.
Expected Result
The Breeze idle animation is identical across both versions.
Observed Result
The Breeze idle animation is less dramatic on Bedrock compared to Java.
(The Bedrock equivalent of this report is MCPE-180022)
- relates to
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MC-269895 Breezes missing higher fidelity jump animation from Bedrock
- Resolved
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MCPE-180022 Parity: Breeze idle animation is less dramatic compared to Java
- Resolved
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MC-274263 Bee idle animation is different across Bedrock and Java
- Open