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Bug
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Resolution: Unresolved
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None
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1.20.4, 24w11a, 24w12a, 24w13a, 24w14a, 1.20.5 Pre-Release 1, 1.20.5 Pre-Release 2, 1.20.5 Pre-Release 3, 1.20.5 Pre-Release 4, 1.20.5 Release Candidate 1, 1.20.5 Release Candidate 2, 1.20.5 Release Candidate 3, 1.20.5, 1.20.6 Release Candidate 1, 1.20.6, 24w18a, 24w19b, 24w20a, 24w21a, 24w21b, 1.21 Pre-Release 1, 1.21 Pre-Release 2, 1.21 Pre-Release 3, 1.21 Release Candidate 1, 1.21
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1.20.4/24w11a
Windows 10
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Confirmed
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Enchantments, Items
I was playing a world, and was experimenting with summoning large EXP orbs.
Note
It seems that in Snapshot 23w51a, a sub-bug was fixed in which the durability bar would not go outside the screen to the left
In Snapshot 24w10a, this bug no longer makes the durability ~ -63000, instead, it makes the durability 0
Expected:
Tools would mend
What Happened:
Tools went into the extreme negatives of the durability or 0 durability
Reproduce:
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run these commands and steps:
1.
1.20.4 and older (old NBT tag system)
/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1.Enchantments:[{id:mending,lvl:1}]}
1.20.5 and up (new component system)
/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments={levels:{mending:1}}]
2.
This only works (breaks) if the item is in your off-hand or the SelectedItem slot.
/summon experience_orb ~ ~ ~ {Value:32768} // Must be bigger or equal to 32768
- relates to
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MC-270264 Items damaged more than their max damage display a durability of 0 instead of actual value
- Resolved