-
Bug
-
Resolution: Works As Intended
-
None
-
24w11a
-
Confirmed
-
Combat, Entities
Preforming a mace smash attack will cause nearby armor stands to recieve knockback.
Steps to Reproduce:
- Place down two armor stands next to eachother
- Hold a mace
- Teleport the player 10 blocks into the air
/tp @p ~ ~10 ~
- Smash attack one of the armor stands
Expected & Observed Results:
- The nearby armor stand takes knockback
- The nearby armor stand would not take knockback, as armor stands are not supposed to receive knockback from player attacks.
Screenshots/Videos:
Notes:
- relates to
-
MC-269990 Entities with the wind charging effect will move armor stands upon death when mobGriefing is disabled
- Open
-
MC-269601 Mace smash attack does not knock back other players when they are not the attacked entity
- Resolved
-
MC-269954 Striking non-living entities with a mace enchanted with Wind Burst propels the player upward, even when they are flying
- Resolved
-
MC-269375 Breeze's wind charge attack can move or break armor stands when mobGriefing is disabled
- Resolved
-
MC-269502 Mace knockback doesn't affect non-mob entities.
- Resolved
-
MC-270099 Killing a mob with Weaving effect places cobwebs even if mobGriefing is disabled
- Resolved