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Bug
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Resolution: Works As Intended
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None
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1.20.4, 24w07a
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None
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Confirmed
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Social Interactions, UI
Description
The socials interaction screen displays every player, which is listed in the tab list. It also lists players, which are added using the listed field of the
ClientboundPlayerInfoUpdatePacket and setting it to false.
Observed Behaviour
The added player (NPC) is not visible in the tab list, but is visible in the social interactions screen.
Expected Behavior
The added player (NPC) should not be visible in the socials interaction screen if the listed field is set to false.
Steps to reproduce
- Send a ClientboundPlayerInfoUpdatePacket with
some random data as ADD_PLAYER Action and listed set to false.
Notes
Although this might be an issue which does not happen in vanilla, the listed field has been added for exactly this purpose, so I guess it's still a valid issue.