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Bug
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Resolution: Unresolved
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None
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1.20.4, 24w06a, 1.21
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None
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Confirmed
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Commands, Mob behaviour
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Low
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Platform
Warden AI breaks (becomes passive, starts spamming random animations) if you repeatedly update its CustomName
Steps to Reproduce:
[Step 1] Summon a warden (use spawn eggs or /summon)
[Step 2] Place a repeating command block
/setblock ~ ~ ~ minecraft:repeating_command_block
[Step 3] Enter this command in the repeating command block:
/execute as @e[type=minecraft:warden] run data modify entity @s CustomName set value "hello world"
and set it to always active
[Step 4] Switch to survival mode and interact with the warden
Observed Results:
Warden becomes passive and may start spamming the sniff/dig animation.
Expected Results:
Warden's behavior should be unaffected by the custom name change and it should attack all mobs around it.
Notes:
This affects map/data pack makers, preventing them from updating the warden's custom name too often because its AI might break.