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Bug
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Resolution: Duplicate
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None
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1.20.4
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None
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Unconfirmed
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(Unassigned)
The problem
When a player (lets say player A) throws a lingering potion and kills another player (player B), it will say that player B was killed by the item player A was holding at the time of player B's death (if the item has a custom name)
How to recreate (singleplayer)
- open a new singleplayer creative world
- give yourself any item, and rename it in an anvil
- throw the lingering potions of harming
- hold the renamed item and kill yourself using the lingering area effect clouds
- the death message will say "Player was killed by Player using <renamed item>
How to recreate (multiplayer)
- open new creative world and open it to lan
- join the world on another computer (player B)
- have player A get lingering potions of harming
- have player A get any item and rename it using an anvil
- have player B enter survival mode
- have player A throw the lingering potions at player B, then quickly switch to the renamed item
- Player B's death message will say "Player B was killed by Player A using <renamed item>
What is supposed to happen
Death message should say "Player A was killed by Player B using magic"
- duplicates
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MC-89347 The 'using []' part of a player's death message can show the wrong item
- Open