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Bug
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Resolution: Works As Intended
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None
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23w43a
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None
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Community Consensus
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Commands, Player
Steps to Reproduce:
[1]: Set the tick rate to something over 20 (Like 100)
[2]: Swing any tool with a cooldown
Observed Results:
The player isn't effected with a higher tick rate, except taking damage, unlike if it's set to a tick rate lower then 20
Expected Results:
The player should be affected by a higher tick rate, with speed and tool swinging, like it is with a tick rate lower than 20
- is duplicated by
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MC-267027 /tick sprint has no effect on mounts when ridden nor players movement
- Resolved