Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-265930

Mob doesn't move/pathfind closer to the fence to hit the player, even if they would be able to hit the player if they did

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 23w42a, 23w43b, 23w44a, 23w45a
    • None
    • Unconfirmed
    • (Unassigned)

      Mobs such as Husks/Zombies and Iron Golems don't come closer to the fence to attack the player even if they were able to hit them if they did, as can be seen in the videos.

      It also affects Vindicators for example, but it's inconsistent as seen in video 3

            Unassigned Unassigned
            jouppi22 Jon1337
            Votes:
            1 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              Resolved: