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Bug
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Resolution: Duplicate
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None
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1.20.2
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None
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Operating System: Windows 10
Java Version 8 Update 321 (Build 1.8.0_321-b07)
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Unconfirmed
When having built a full powered beacon you don't get the achievement [Beaconator] if there are some glass blocks in different variations above it.
What I expected to happen was...:
The achievement should be granted regardless of how many glass blocks are above it.
What actually happened was...:
I tried replicating a bug and discovered, that the achievement doesn't get triggered if there are more than 8 glassblocks directly above it. Then I tried if it would work with 8 and 9 glassblocks not directly above it.
To my surpise it didn't trigger with 8 blocks not directly above it, but instead only with 6 glassblocks.
To my further surprise while trying to replicate the effects in the same world it worked in all variations, so it might be fixed by trying multiple times.
Steps to Reproduce:
1. Build a full power beacon pyramid
2. Place 10 glass blocks vertically on top and remove the one in place of the beacon
3. Place and activate the beacon - the achievement didn't fire
4. Destroy the beacon and one or more glassblocks
5. Place the beacon again - the achievement fired
- duplicates
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MC-153385 Constructing and placing a beacon sometimes doesn't grant advancements if there are any blocks more than 10 blocks above the beacon
- Reopened