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  1. Minecraft: Java Edition
  2. MC-265805

Executing a tail-recursive function consumes memory resources linearly with recursion depth

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 23w44a
    • 23w41a, 23w42a, 23w43a
    • None
    • Confirmed
    • Commands, Performance
    • Important
    • Platform

      The bug

      Before 23w41a, tail-recursive functions, which call themselves with /function at the end of their body, worked quite efficiently. They consume only a constant amount of memory resources regardless of the depth of the recursion.
      Since 23w41a, however, even tail-recursive functions consume more memory resources for each recursive call.

      How to reproduce

      1. /gamerule maxCommandChainLength 2147483647
      2. /function mc-265805:f

        → Eventually, the game crashes due to java.lang.OutOfMemoryError: Java heap space

      data/mc-265805/functions/f.mcfunction
      function mc-265805:f

      Code analysis

      net/minecraft/server/commands/FunctionCommand.java
      public static <T extends ExecutionCommandSource<T>> void queueFunctions(
          Collection<CommandFunction<T>> functions,
          @Nullable CompoundTag arguments,
          T sender,
          T senderForExecution,
          ExecutionControl<T> control,
          FunctionCommand.Callbacks<T> callbacks
      ) throws CommandSyntaxException {
          CommandDispatcher<T> dispatcher = sender.dispatcher();
          MutableInt accumulatedReturnValue = new MutableInt();
      
          for(CommandFunction<T> function : functions) {
              ResourceLocation id = function.id();
      
              try {
                  T listener = senderForExecution.clearCallbacks().withReturnValueConsumer(returnValue -> {
                      int value = accumulatedReturnValue.addAndGet(returnValue);
                      callbacks.signalResult(sender, id, value);
                      sender.storeResults(true, value);
                  });
                  InstantiatedFunction<T> instantiatedFunction = function.instantiate(arguments, dispatcher, listener);
                  control.queueNext(new CallFunction<>(instantiatedFunction).bind(listener));
              } catch (FunctionInstantiationException e) {
                  throw ERROR_FUNCTION_INSTANTATION_FAILURE.create(id, e.messageComponent());
              }
          }
      }
      

      Because listener's return value consumer captures the original sender, JVM cannot release sender while listener is alive. In the case of recursive calls, a listener becomes the sender of another function call, chaining to the initial sender. Although calling a tail-recursive function still consumes only a constant amount of the command queue space, it now consumes a linear amount of memory resources due to the chain of execution command sources.

      Heap dump analysis

      Using VisualVM and a deobfuscated server.jar of 23w41a, a heap dump was obtained when the heap was almost full. According to the heap dump, the heap was almost fully occupied by the following three objects:

      • net.minecraft.commands.CommandSourceStack: 30.6%
      • net.minecraft.server.commands.FunctionCommand$$Lambda+0x000001c05ebefc78: 30.6%
      • org.apache.commons.lang3.mutable.MutableInt: 30.6%

        1. crash-2023-10-13_18.43.29-server.txt
          2 kB
          intsuc
        2. deobf_crash-2023-10-13_18.43.29-server.txt
          2 kB
          [Bot] Arisa

            boq [Mojang] Bartosz Bok
            intsuc intsuc
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              Created:
              Updated:
              Resolved:
              CHK: