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Bug
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Resolution: Unresolved
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None
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1.19.4, 1.20.1
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None
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Confirmed
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Chunk loading, Rendering
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Normal
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Platform
When crossing chunk borders near a chunk with complicated geometry, in my instance a chunk filled with oak_fence_gate, there is a minor lag spike. This is not MC-123584 as that pertains to updating chunk geometry, and in this case, the geometry need not be updated for the lag to occur. This is also not MC-162253 as this occurs when crossing any chunk borders near the afflicted chunk. attached is a screenshot in which the player is being moved back and forth across a chunk boundary by a piston, demonstrating the lag spike. Notably, this occurs regardless of method of transport, a piston is just a convenient way of demonstrating for a screenshot: