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Bug
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Resolution: Invalid
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None
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1.19.3
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i5-8400
16 gb
Geforce 970 Xtreme Gaming
Windows 11
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Unconfirmed
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Survival
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(Unassigned)
I want to share the problem that is in the game (on versions below and above 1.19.2)
The bottom line is, at the moment when you are playing and you have a game crash (or you can force close the game through the Task Manager, repeatedly click on the "close service" button (with an error of 1 or a long value of numbers, usually writes to .logs , that there is not enough memory (I have 16GB) or some other error) - then when you enter back into the world - your world seems to return back for a while (most likely until the last AUTO-SAVE and almost all your actions.
SOOO, some actions, and often almost all, remain and do not "return" back.
Example:
If you make golden carrots, place a block, kill someone or break blocks and crash - you will lose both the golden carrot and the raw materials for crafting it, the blocks you placed usually remain and the blocks you broke (although it would seem , the character moved in space, some progress was rolled back, but some interaction with the world remained.
This is not the main feature.
The most important thing is that when you die, for some reason, the world is not saved, so when you die, you can INTENTIONALLY close minecraft through the task manager (of course) with an error - thus entering the game you will be alive, death will not be displayed in the statistics and you didn't die.
I would like to not see such jokes in new versions.