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Bug
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Resolution: Duplicate
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None
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23w04a
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None
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Windows 10 Home
java version "1.8.0_202"
JVM: -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
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Unconfirmed
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(Unassigned)
Reload not aplly change, so i must quit world and rejoin world to see changes.
How to reproduce:
1. Create structure using structure_block (in this case minecraft:test, can you see structure example on image)
-this structure has jigsaw block with values:
target pool → test:bug name → minecraft:jigsaw Target name → minecraft:empty turns into → minecraft:air
2.Create template_pool in datapack world\datapacks\datapackname\data\test\worldgen\template_pool\bug.json
3.Setup content inside the file
{ "name": "test:bug", "fallback": "minecraft:empty", "elements": [ { "weight": 1, "element": { "location": "minecraft:test", "processors": "minecraft:empty", "projection": "rigid", "element_type": "minecraft:single_pool_element" } } ] }
4. Quit from world and rejoin
5 For loaded structure use jigsaw block with following values:
target pool → test:bug name → minecraft:empty Target name → minecraft:jigsaw turns into → minecraft:air
6. Load this using jigsaw from point 5 → Load correcly
7. Edit file bug.json to(now i'm remove posibility to load this structure using template pool test:bug)
{ "name": "test:bug", "fallback": "minecraft:empty", "elements": [ { "weight": 1, "element": { "processors": "minecraft:empty", "projection": "rigid", "element_type": "minecraft:empty_pool_element" } } ] }
8.Use reload command
9.Load using jigsaw from pont 5 → loaded structure block from old version of bug.json
10. Quit and rejoin
11. Load using jigsaw from pont 5 → Now structure dont load and this is correct becouse element_type is minecraft:empty_pool_element
This is full reproduce with create all requried files.
Now you can edit test:bug and observe change only for quit and rejoin becouse /reload command dont aplly changes.
- duplicates
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MC-187938 Custom dimensions and worldgen files don't update on /reload
- Resolved