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  1. Minecraft: Java Edition
  2. MC-256317

Killing a Marker with /kill Sends a Vibration to Wardens and Sculk Sensors

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.19.2
    • Unconfirmed
    • (Unassigned)

      Whenever an entity dies around a warden or sculk sensor, it detects a vibration. However, it seems that killing a marker also sends a vibration, even though it is otherwise intangible.

      What I expected:

      The marker is killed with no vibrations sent.

      What actually happens:

      A vibration is sent upon the death of the marker to nearby wardens and sculk sensors.

      How to reproduce:

      1. Summon a warden or place a sculk sensor.
      2. Summon a marker with the command /summon marker to place a marker at the player's position.
      3. Run the command /kill @e[type=marker].
      4. Vibrations should be sent to the warden/sculk sensor.

            Unassigned Unassigned
            daridon daridon
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              Created:
              Updated:
              Resolved: