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  1. Minecraft: Java Edition
  2. MC-254403

Audio quality degraded even on 1.19.1 pre5 and pre6

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.19, 1.19.1 Pre-release 6
    • None
    • OS: Windows 7 Ultimate x64
      Java: 17.0.1 x64
    • Plausible
    • Sound
    • Important
    • Platform

      Hello! So I recently replied to issue MC-252546 hoping that it'd get solved - and while it's marked as resolved, I still seem to be having this issue. The audio is no different on pre4 vs pre5 or even pre6.

      It's the exact same issue as described in MC-252546 - sounds are noticeably degraded in 1.19+ compared to 1.18.2 and below, and the videos that the other issue links show the exact same audio differences that I hear.

      Another detail to note is that the setting to change Directional Audio seems to have zero effect on audio quality whatsoever - I'm not sure if its just a matter of that setting simply not enabling or disabling properly or what, but i can turn it on and off and on and off and nothing changes.

      The sound issue is also noticeable even in the main menu when clicking buttons as well - which I wouldn't think should be affected by 3D directional audio, but I suspect you guys will know better on that one.

      Once again - really hoping to get some fix for this at some point, as for me right now 1.19 is actually uncomfortable to play for my ears.

       

      — EDIT —

       

      I've further tested the issue under Windows 11, and am experiencing the same problem there as well. As such, I can only assume this has something to do with my hardware, so I'm listing it here:

      CPU: AMD Ryzen 7 3700x
      Board: ASUS x570 Phantom Gaming 4S
      GPU: NVIDIA RTX 3080
      Sound Card: Creative Sound Blaster Audigy FX PCIe 5.1

      I'll also note that while I do use the sound card as my primary audio device, I've also tested the issue with onboard audio and still encounter the same issue (though all audio system-wide is a bit worse generally than my Sound Blaster).

      — EDIT 2 —

      As requested, I've recorded two videos demonstrating audio quality on MC 1.18.2 and 1.19.1-rc2

      1.18.2: https://www.youtube.com/watch?v=LgY8hzpozPc
      1.19.1-rc2: https://www.youtube.com/watch?v=D0vbz2armWE 

       

      — EDIT 3 —

      I've done some additional research and it seems the actual root of the issue has to do with whether or not an OpenAL system configuration exists. I posted a comment below detailing the issue. The relevant portion of that comment is as follows:

       

      If there is an alsoft.ini that exists at the system level, then the in-game option is ignored. If that file does not exist, then the in-game setting is used instead.

      I renamed my alsoft.ini to something else so that OpenAL wouldn't use it anymore - and now the in-game toggle switch works as expected. HRTF turns on and off, and I can actually hear the audio change with it.

      On Windows, the alsoft.ini is located in %AppData%\alsoft.ini. I can't say for sure where it is on Linux, but according to the Reddit post I linked in my previous comment, it should be located at ~/.alsoftrc.

            Unassigned Unassigned
            haloman30 haloman30
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