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  1. Minecraft: Java Edition
  2. MC-254353

A packet to remove the score is always broadcast when a score is reset

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.19, 1.19.1, 1.19.2, 22w42a, 1.19.3 Release Candidate 1, 1.19.3 Release Candidate 2, 1.19.3, 23w03a, 23w05a, 1.19.4 Pre-release 3, 1.19.4, 23w12a, 23w17a, 23w18a, 1.20 Pre-release 7, 1.20.1, 23w31a, 1.20.2, 23w42a, 23w45a, 23w46a, 1.20.4, 24w14a
    • Community Consensus
    • Networking, Performance
    • Low
    • Platform

      The bug

      When /scoreboard players reset <targets> is executed or /scoreboard players reset <targets> <objective> resets the last score, a packet to remove the score will be broadcast even if none of the score's objectives is in the tracked objectives. This introduces unnecessary performance overhead to both the server and the clients.

      Code analysis

      net.minecraft.server.ServerScoreboard
      public void onPlayerRemoved(ScoreHolder holder) {
          super.onPlayerRemoved(holder);
      
          // A packet is broadcast unconditionally.
          this.server.getPlayerList().broadcastAll(new ClientboundResetScorePacket(holder.getScoreboardName(), null));
      
          this.setDirty();
      }

       

            Unassigned Unassigned
            intsuc intsuc
            Votes:
            8 Vote for this issue
            Watchers:
            4 Start watching this issue

              Created:
              Updated:
              CHK: